Elwood Hogan

Software engineer crafting intuitive digital experiences.

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About Me

I am a software engineer who enjoys building reliable, human-centered products. My focus spans Game Dev, interactive prototypes, and Virtual Reality education.

Academic Background

  • Master of Software Engineering

    Auburn University • 2018-2025

    Lead developer in designing online safety courses through virtual reality.

    Taught students the fundamentals of Java programming.

  • Bachelor of Science in Software Engineering

    Coastal Alabama Community College • 2015-2018

    Graduated with honors; Learned python and 3 levels of calculus.

Resume

Showcase detailed experience, impact metrics, and leadership roles with a downloadable resume.

Download Resume (PDF)

Programming Languages

JavaScript / TypeScript

SPA architecture, full-stack prototypes, and UI component systems.

Python

Data automation, backend services, and ML-powered tooling.

Java

Enterprise services, Android tooling, and cross-platform desktop applications.

C++

Game engine modules, performance-critical simulations, and native extensions.

C#

Unity gameplay systems, editor tooling, and Windows desktop utilities.

Assembly

Low-level optimizations, hardware interfacing, and embedded diagnostics.

Itch.io Highlights

Explore experiments, game jams, and interactive toys hosted on my itch.io profile.

Visit My Itch.io Page

Featured Project

A narrative-driven puzzle adventure created for Global Game Jam. Integrates procedural storytelling with hand-crafted art.

Prototype Sandbox

Collection of gameplay prototypes demonstrating unique mechanics and rapid iteration.