JavaScript / TypeScript
SPA architecture, full-stack prototypes, and UI component systems.
I am a software engineer who enjoys building reliable, human-centered products. My focus spans Game Dev, interactive prototypes, and Virtual Reality education.
Lead developer in designing online safety courses through virtual reality.
Taught students the fundamentals of Java programming.
Graduated with honors; Learned python and 3 levels of calculus.
Showcase detailed experience, impact metrics, and leadership roles with a downloadable resume.
Download Resume (PDF)SPA architecture, full-stack prototypes, and UI component systems.
Data automation, backend services, and ML-powered tooling.
Enterprise services, Android tooling, and cross-platform desktop applications.
Game engine modules, performance-critical simulations, and native extensions.
Unity gameplay systems, editor tooling, and Windows desktop utilities.
Low-level optimizations, hardware interfacing, and embedded diagnostics.
Explore experiments, game jams, and interactive toys hosted on my itch.io profile.
Visit My Itch.io PageA narrative-driven puzzle adventure created for Global Game Jam. Integrates procedural storytelling with hand-crafted art.
Collection of gameplay prototypes demonstrating unique mechanics and rapid iteration.